Paying for Points

Dominante's WeeWorld avatar and room. This article examines the sociological implications of the different reward systems used in virtual worlds.

The original WeeWorld article attracted a lot of feedback from WeeWorld’s users. One common question was, why do we have to pay for points? Or even, “WHY DOWE HAVE TO PAY FOR POINTS!!!!”

Why indeed?

That’s the simple answer. With apologies for “we” and “our”. This article explains and expands those ideas. Read more of this article »

Why We Travel

If we could eliminate transportation from our daily lives, would we want to? Or do we still need to travel, even if we have nowhere to go?

This article explores the desire to travel – to make economically irrational transport journeys. It ponders the apparently unnecessary role of travel in virtual worlds. It considers how travel contributes to immersion within the world, and how such travel can be substituted. Finally, the article addresses some of the difficulties in bringing lessons from the virtual back into the physical world. Read more of this article »