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	<title>Comments on: David Law on Design as a Competitive Advantage</title>
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	<link>http://timhowgego.com/david-law-on-design-as-a-competitive-advantage.html</link>
	<description>Thoughts, Ideas, Analysis</description>
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		<title>By: Leo Kahl</title>
		<link>http://timhowgego.com/david-law-on-design-as-a-competitive-advantage.html/comment-page-1#comment-313</link>
		<dc:creator>Leo Kahl</dc:creator>
		<pubDate>Fri, 12 Dec 2008 21:36:15 +0000</pubDate>
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		<description>great articles

I&#039;m looking for some ammunition to aid in persuading my clients in the value of investing in design</description>
		<content:encoded><![CDATA[<p>great articles</p>
<p>I&#8217;m looking for some ammunition to aid in persuading my clients in the value of investing in design</p>
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		<title>By: Peeking Into Blizzard&#8217;s Development Process - Tim Howgego</title>
		<link>http://timhowgego.com/david-law-on-design-as-a-competitive-advantage.html/comment-page-1#comment-229</link>
		<dc:creator>Peeking Into Blizzard&#8217;s Development Process - Tim Howgego</dc:creator>
		<pubDate>Tue, 01 Jul 2008 01:36:51 +0000</pubDate>
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		<description>[...] changed again, and so on, until the result feels right. There&#8217;s a very strong parallel to David Law&#8217;s paper mock-ups - the most basic level of prototype that allows designers and potential users to get a feel for [...]</description>
		<content:encoded><![CDATA[<p>[...] changed again, and so on, until the result feels right. There&#8217;s a very strong parallel to David Law&#8217;s paper mock-ups &#8211; the most basic level of prototype that allows designers and potential users to get a feel for [...]</p>
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